The Great Animal Orchestra was one of the books about field recording I took more pleasure and knowledge from. A lot of what I looked for in field recording was expressed here, with lightness, amusement with a new level of environmental consciousness. And so, as you can imagine, it was with great joy that I […]
Category: Creative Process
“you wanted to speak about darkness?”
“Relax and listen slow”: that’s how Adriene, in The Blind Tourist Podcast, opens our long, oneiric and almost too deep conversation for a warm countryside afternoon for me, a NYC morning for Adriene. It’s obvious that this sweet site of mine serves not only the purposes of resource sharing but also an accepted self-promotion that […]
How to Capture Meaningful and Efficient Field Recordings
Hi there! I wrote a new article about field recording practice that is based on my experience and practices I have been shaping. It’s interesting to look back at my first projects and understand how much my listening and methods have evolved. As I have started to read and study about ethnography and “listening slower” […]
Thinking Natural Soundscapes in Films
Being a natural environment enthusiast, a field recordist and a sound designer it has been great to research for this article. There I mention Chris Watson approach to build a soundscape and talk a little about subjective experiences. Check it out here.
3 Film Directors That Place Importance on Sound
What follows is an article I wrote for the SFX website SoundSnap. I discuss some examples of films of Terrence Malick, Gus Van Sant and Hayao Miyazaki (whose sound design’s film The Wind Rises has been dissected on previous articles) and mention very interesting interviews with their sound designers. These director have gotten my attention […]
Working Across Aesthetic Boundaries
Recently my name was short listed amongst incredible field recordings on SoundFly, an audio educational website with great content that is definitely worth following (I’m still stunned by this!!) What Patrick McGuire writes is spot on: Pons considers her work as a way to relate to and understand elements of the world around her. After some years […]
Using Sound Design to reveal the under layers
Two films I am involved in inspired me mostly to write this article. I have been giving this matter a lot of thought, which bursted particularly while working for 8 months on history and social related TV programs with a regular interview / stock footage format (which unfortunately felt kind of flat). One is an […]
The Wind Rises – Sound Design Analysis III – challenging and supporting the notions of vococentrism
For the purpose of this review, principles and notions from Chion are going to be referenced and hopefully challenged at times. Chion’s notion of the central role of voice in cinema as a means of the conveyance of psychological and emotional information that is expressed trough its spacial, material and sensory inputs – vococentrism. In his book […]
The Wind Rises sound design analysis II – elements of nature / the earthquake
The earthquake In September 1923, Tokyo became a hell on earth. In less than three days, a magnitude approximate 7.9 earthquake and subsequent conflagrations reduced nearly half of Japan’s capital to a blackened, rubble-filled, corpse-strewn wasteland of desolation. The human tragedy of over 120,000 killed and 2 million left homeless was matched in severity by […]
The Wind Rises – sound design analysis I – the oneiric realm of Jiro (part 2)
Part 1 of this analysis can be read here. 6/ [00:54:54] / A world with pyramids After his stay in Germany, Jiro proceeded west, sent by his company “to see the world”. He is travelling in the train by himself when a man sits next to him. Jiro looks happy and surprised when he understands the […]