Skip to content
Melissa Pons

Melissa Pons

field recordist & sound designer

Category: Emotions & Sound Design

“Croaks, squelches, waterfalls”: The Guardian features Swedish Forest Textures

A very nice article by Harley Brown talking about environmentalism, ecology, the pandemic and the healing factors of nature sounds. It was lovely to talk to Harley… Read more ““Croaks, squelches, waterfalls”: The Guardian features Swedish Forest Textures”

April 21, 2020May 17, 2020 by melissa pons

Thinking Natural Soundscapes in Films

Being a natural environment enthusiast, a field recordist and a sound designer it has been great to research for this article. There I mention Chris Watson approach… Read more “Thinking Natural Soundscapes in Films”

December 10, 2018December 10, 2018 by melissa pons

3 Film Directors That Place Importance on Sound

What follows is an article I wrote for the SFX website SoundSnap. I discuss some examples of films of Terrence Malick, Gus Van Sant and Hayao Miyazaki… Read more “3 Film Directors That Place Importance on Sound”

November 13, 2018November 13, 2018 by melissa pons

Using Sound Design to reveal the under layers

Two films I am involved in inspired me mostly to write this article. I have been giving this matter a lot of thought, which bursted particularly while… Read more “Using Sound Design to reveal the under layers”

November 11, 2017February 10, 2018 by melissa pons

The Wind Rises – Sound Design Analysis III – challenging and supporting the notions of vococentrism

For the purpose of this review, principles and notions from Chion are going to be referenced and hopefully challenged at times. Chion’s notion of the central role of… Read more “The Wind Rises – Sound Design Analysis III – challenging and supporting the notions of vococentrism”

May 21, 2017May 30, 2017 by melissa pons

The Wind Rises sound design analysis II – elements of nature / the earthquake

The earthquake In September 1923, Tokyo became a hell on earth. In less than three days, a magnitude approximate 7.9 earthquake and subsequent conflagrations reduced nearly half… Read more “The Wind Rises sound design analysis II – elements of nature / the earthquake”

May 8, 2017January 1, 2019 by melissa pons

The Wind Rises – sound design analysis I – the oneiric realm of Jiro (part 2)

Part 1 of this analysis can be read here. 6/ [00:54:54] / A world with pyramids After his stay in Germany, Jiro proceeded west, sent by his… Read more “The Wind Rises – sound design analysis I – the oneiric realm of Jiro (part 2)”

April 30, 2017March 15, 2018 by melissa pons

The Wind Rises sound design analysis I – the oneiric realm of Jiro (part 1)

The oneiric realm in this analysis concerns the dreams that Jiro experiences when he is sleeping and the visions that predict the outcome of a new aircraft construction… Read more “The Wind Rises sound design analysis I – the oneiric realm of Jiro (part 1)”

April 24, 2017May 1, 2017 by melissa pons

The Wind Rises – sound design analysis / intro

The Wind Rises is the first film being covered on this sound analysis upcoming series. Among the the many many films I’ve watched, TWR, was the one that… Read more “The Wind Rises – sound design analysis / intro”

April 17, 2017 by melissa pons

A Sound Technician in a bullfighting arena (distress warning)

I came across this while scrolling down through facebook and after some thought I decided to translate it and share it (I apologise in advance for my unprofessional… Read more “A Sound Technician in a bullfighting arena (distress warning)”

August 27, 2016August 27, 2016 by melissa pons

Posts navigation

Older posts

follow

  • Bandcamp
  • Twitter
  • SoundCloud

buy me a coffee

RSS Sound Story Network

  • AirCon ’23 – the free online conference about sound featuring 50+ talks & interviews – is now live!
  • With Fronds Like These…
  • 20 great new audio jobs at Nintendo, Netflix, Formosa, String and Tins, id Software, Santa Monica Studio, Edinburgh Napier University, Ubisoft, EA Create Audio, DSP Concepts, POLITICO, Interfacio, Paradigm Electronics, Criterion Games, Asimuth Post Produc
  • Powered by the Sound Story Network
Blog at WordPress.com.
  • Follow Following
    • Melissa Pons
    • Join 227 other followers
    • Already have a WordPress.com account? Log in now.
    • Melissa Pons
    • Customize
    • Follow Following
    • Sign up
    • Log in
    • Report this content
    • View site in Reader
    • Manage subscriptions
    • Collapse this bar
 

Loading Comments...