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Melissa Pons

Melissa Pons

field recordist & sound designer

Category: SFX

For the Bored to Death

Get more bored. Pick an interesting raw recording you have, split it into different frequency zones to get the better parts of it, modulate the tracks with… Read more “For the Bored to Death”

August 28, 2012June 10, 2013 by melissa pons

Amnesia: The Dark Descent

It has been just 2 days I’ve started playing Frictional Games‘ Amnesia and it has already my full attention. (I’ve purchased it here for $8 with Limbo, Bastion, Psychonauts… Read more “Amnesia: The Dark Descent”

June 6, 2012July 7, 2012 by melissa pons

Sound Design vs. Perception I: Punches, Kicks and Time

If we think about it… in most cases it all converges to, and probably all depends upon the punch / kick in a scene, just after it.… Read more “Sound Design vs. Perception I: Punches, Kicks and Time”

May 15, 2012July 17, 2012 by melissa pons

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